The name Éïtá-dnæ̈rp Rudnoplu is derived from the Gnollish language, as Éïtá-dnæ̈rp Rudnoplu was founded by Lawrence vyim Rolɑrtɑtems, who was culturaly Gnollish.
Climate
Éïtá-dnæ̈rp Rudnoplu has a yearly average temperature of 3°C (37°F), with its average temperature during the summer being an icy 22°C (71°F) and its average temperature during the winter being a cool -15°C (5°F). Éïtá-dnæ̈rp Rudnoplu receives an average of 214 cm/y (84 in/y) of precipitation, most of which comes in the form of snow during the pleasantly short winter months. Éïtá-dnæ̈rp Rudnoplu covers an area of nearly 4 km2 (1 mi2), and an average elevation of 3756 m (12322 ft) above sea level.
Overview
Éïtá-dnæ̈rp Rudnoplu was founded durring the late 9th century, by Lawrence vyim Rolɑrtɑtems. The establishment of the new community went well, though many minor issues had to be solved as time went on. This was enough to delay construction and push back the formal opening ceramony, leading to some embarisment for Lawrence vyim Rolɑrtɑtems.
Éïtá-dnæ̈rp Rudnoplu was built using the conventions of Gnollish durring the late 9th century. Naturaly, all settlmentss have their own look to them, and Éïtá-dnæ̈rp Rudnoplu is no diffrent. The town's buildings feature waddle and daub construction with good timber frames and a stone foundation protected by thatched or shingled rooves. Most buildings with second floors are built in such a way as to overhang into the streets on the upper floors for more space, as building size seems to be the primary indicator of wealth within the community. Most buildings are not decorated with any integral features, but instead use ivy, flowers, and other natural elements in planters of on trellices to breathe life into the structure they grow upon.
Éïtá-dnæ̈rp Rudnoplu is buildings are speckled and packed arround spacious cobblestone streets with seemingly no patern to them. It appears as if the town's residents simply built streets as they pleased and squeazed buildings in wherever and howeave rpossible, creating an organic, frustrating to navigate, maze of a town. The town posesses a fortified albit thin wall of querried stone. This wall posesses most of the features of a castle wall, though it is constructed from cheeper inferior stone. It would pose a minor chalange for an attacking army, though it's clear the wall's true purpose is to crush the hopes of bandits and marauders. The town's failry decent fortifications are visibly old, but also obviously well maintained. Its likly the local malishia or garrison are tasked with routine mantance of the town's defences.
A look around Éïtá-dnæ̈rp Rudnoplu gives you an uneasy feeling. Everything is just a little too worn down, a little too dirty, or both. No one makes eye contact. Kids play quietly, but happily. Occasionally a passerby glances at you out of the corner of their eye, staring jsut long enough for it to be uncomfortable. People seem to be allowed to do as they please with little harmoney to anything. It feels less like a town, and more like a spot people just happened to place their homes.
Civic Infrastructure
Éïtá-dnæ̈rp Rudnoplu has an Office of Civil Vicary, which is responsible for providing a livelyhood for all officialy recognised religious figures within Éïtá-dnæ̈rp Rudnoplu.
Éïtá-dnæ̈rp Rudnoplu has a Gravedigger's Guild, which is responsible for collecting the dead and laying them to rest according to all applicable laws and religious customs.
Éïtá-dnæ̈rp Rudnoplu has a Highwayman's Guild, which is tasked with maintaining the roads and highways leading into town as well as keeping them safe for travelers.
Éïtá-dnæ̈rp Rudnoplu has a Hall of Slayers, which is tasked with maintaining the roads and highways leading into town as well as keeping them safe for travelers.
Éïtá-dnæ̈rp Rudnoplu has a monistary of an order of Civil Monks, who provide divine-related services to the general public and maintain Éïtá-dnæ̈rp Rudnoplu's public wards, blessings, and other arcane systems.
Éïtá-dnæ̈rp Rudnoplu has a Parks and Recreation Department, which is responsible for the construction, management, and usage rights for all of its parks and parklands.
Éïtá-dnæ̈rp Rudnoplu has a public schooling program overseen by the Hall of Sages who has the responsibility of ensuring access to affordable high-quality education in all basic classes (Reading, Writing, Mathmatics, General Sciences, General Arcana, and Social Education) is made available to all citizens.
Cultural Notes
Éïtá-dnæ̈rp Rudnoplu's garrison was built using a different architectural style from the rest of the town. The style used is known primarily for its use of abstraction and simplicity. Clean lines, right angles, and primary colors characterized this aesthetic and art movement expressed via architecture and paintings. Its design ethos allows only primary colors and non-colors, only squares and rectangles, only straight and horizontal or vertical lines. Vertical and horizontal lines are positioned in layers or planes that do not intersect, thereby allowing each element to exist independently and unobstructed by other elements. These seemingly impossible principals for an architectural style coalesces into structures which most experts find hard to put into words. It is not that their geometry is impossible, but rather the style's attempt at producing works only describable visually was most successful..
In Éïtá-dnæ̈rp Rudnoplu snow is warm to the touch and does not melt within city limits. Also it only happens during summer.
The Mercane near Éïtá-dnæ̈rp Rudnoplu are known to be a mutant strain of the creature.
Éïtá-dnæ̈rp Rudnoplu's citizens partake in a curious ritual relating to their local kami. It takes place in winter and involves square dance to channel Invocation energies of tier 2 via guttural bellowing.
Economy
The following information was obtained via the Imperial Census Bureau as part of the Eyom Economic Outreach Program. It differs from Standard Imperial censuses in that many of Tom's citizens, regardless of culture, work in more than one occupation or hold more than a single job. The Imperial Census Bureau has ruled that a job is a job, hence, the intigers within the data presented here can count an individual more than once.
Agriculture
Dairy Farmers: 1
Farmers: 2
Farm Laborer: 8
Hunters: 2
Milk Maids: 2
Ranchers: 1
Ranch Hands: 2
Shepherds: 2
Farmland: 3864 m2
Cattle and Similar Creatures: 239
Poultry: 2877
Swine: 191
Sheep: 9
Goats: 1
Horses, Mounts, and Beasts of Burden: 95
Craftsmen
Arms and Toolmakers: 2
Blacksmiths: 2
Bookbinders: 1
Buckle-makers: 1
Cabinetmakers: 2
Candlemakers: 3
Carpenters: 2
Clothmakers: 2
Coopers: 2
Copper, Brass, Tin, Zinc, and Lead Workers: 1
Fabricworkers: 2
Farrier: 6
Glassworkers: 3
Gunsmiths: 2
Hatters: 1
Jewelers: 1
Leatherwrights: 2
Locksmiths: 1
Matchstick makers: 1
Musical Instrument Makers: 1
Painters, Structures and Fixtures: 1
Paper Workers: 1
Plasterers: 1
Pursemakers: 1
Saddlers: 1
Scabbardmakers: 2
Scalemakers: 1
Soap and Tallow Workers: 3
Tailors: 5
Tanners: 1
Upholsterers: 1
Watchmakers: 1
Weavers: 2
Merchants
Beer-Sellers: 1
Booksellers: 1
Butchers: 2
Chandlers: 2
Chicken Butchers: 2
Fine Clothiers: 2
Fishmongers: 2
Potion Sellers: 1
Resellers: 4
Spice Merchants: 1
Wine-sellers: 1
Wheelwright: 1
Service workers
Bakers: 5
Barbers: 4
Coachmen: 1
Cooks: 5
Doctors: 1
Gamekeepers: 1
Hairdressers: 3
Healers: 2
Housekeepers: 2
Housemaids: 5
House Stewards: 2
Laundry maids: 1
Maidservants: 3
Nursery Maids: 1
Pastrycooks: 3
Restaurateur: 4
Tavern Keepers: 3
Specialized Laborer
Ashworkers: 1
Coal Heavers: 1
In-Town Couriers: 1
Long Haul Couriers: 2
Dockyard Workers: 1
Leech Collectors: 2
Millers: 2
Miners: 2
Oilmen and Polishers: 1
Postmen: 2
Pure Finder: 1
Skinners: 2
Tosher: 1
Warehousemen: 3
Watercarriers: 2
Watermen, Bargemen, etc.: 2
Skilled Laborers
Accountants: 1
Alchemist: 1
Clerk: 1
Educators: 2
Engineers: 1
Pharmacist: 1
Civil Servants
Bankers: 1
Civil Clerks: 2
Civic Iudex: 1
Exorcist: 2
Fixers: 1
Kami Clerk: 2
Landlords: 1
Lawyers: 1
Legend Keepers: 1
Militia Officers: 8
Monks, Monastic: 2
Monks, Civic: 3
Historian, Oral: 2
Historian, Textual: 1
Policemen, Sheriffs, etc.: 2
Priests: 4
Rangers: 1
Rat Catchers: 1
Scholars: 1
Spiritualist: 1
Storytellers: 3
Military Officers: 3
Cottage Industries
Brewers: 2
Comfort Services: 4
Enchanters: 1
Herbalists: 1
Jaminators: 3
Needleworkers: 2
Potters: 1
Preserve Makers: 2
Quilters: 1
Seamsters: 6
Spinners: 2
Tinker: 1
Weaver: 2
Artists
Actors: 1
Bards: 1
Dancers: 1
Glaziers: 1
Musicians: 2
Playwrights: 1
Wood Carvers: 3
Writers: 3
Produce Industries
Butter Churners: 3
Canners: 2
Cheesmakers: 3
Millers: 2
Picklers: 1
Smokers: 1
Stockmakers: 1
Tobacconists: 1
Tallowmakers: 2
278 of Éïtá-dnæ̈rp Rudnoplu's population work within a Foundational Occupation.
19 work in Agriculture
59 work as Craftsmen
20 work as Merchants
46 work as Service Workers
26 work as General Laborers
7 work as Skilled Laborers
44 work as Civil Servants
28 work in Cottage Industries
13 work as Artists
16 work in Produce Industries
634 of Éïtá-dnæ̈rp Rudnoplu's population do not work in a formal occupation, but do contribute to the local economy. 47 (5%) are noncontributers.
Points of Interest
Éïtá-dnæ̈rp Rudnoplu has access to some sort of functioning ancient infrastructure, whether it's an array of wall-mounted arcane energy projectors, running water, moving roadways, community-wide climate control, or some other inherited luxury. This infrastructure may be the result of a still-functional Working, or it could be the product of some venerable occult engine that's still operational, or it may be the fruit of the labors of some specially-designed organism or Blighted populace.
POI
History
In time immemorial, reportedly some time during the late 2nd century Éïtá-dnæ̈rp Rudnoplu was struck by unseasonably warm weather, causing a sweltering heat to smouther the land for 22 days. Éïtá-dnæ̈rp Rudnoplu lost 185 people and 294 livestock in the disaster.. The deadly heat is remembered by most as the Terror's Flame.